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Rome 2 total war mods to use
Rome 2 total war mods to use













  1. Rome 2 total war mods to use movie#
  2. Rome 2 total war mods to use mod#
  3. Rome 2 total war mods to use Patch#

Rome 2 total war mods to use mod#

Note that the Preferences and Saves folders are generated automatically by the game, so you do not have to create them within your mod folder, or provide them to others when you distribute your mod. When building your mod, place all the files you change into the appropriate folders under the mod folder. Here is an example using the mod folder of Amazon: Rome Total War The Barbarian Invasion and Alexander expansions are two examples of mod:switch being used. Place all your modded files and folders in there as if that were the root folder of the mod, using the same hierarchy that RTW uses. To use mod:switch simply create a folder inside your root RTW folder (the same folder that RomeTW.exe is located in) with the name of your mod. Neat huh? Creating A Mod Using Mod:Switch So a person can play a mod and the original game with the same installation of Rome Total War. This allows the modder to replace original game files with modded ones, without actually removing the originals. It uses whatever it finds there in preference to what exists in the main game folders.

rome 2 total war mods to use

So what is mod:switch? It is a command line switch that tells the game to look in an extra folder for files to use. Note that you must have RTW version 1.2 or higher to use mod switch. It is probably overkill for minor mods that change only a one or two files, but for major mods that drastically alter the game it is the only way to go. I fully admit I am a newbie so I could be missing something! Thanks for all your work.Friendly modders always use mod:switch for their conversion mods.

Rome 2 total war mods to use movie#

Movie types also still work, but they conflict with other mods.

Rome 2 total war mods to use Patch#

I just tested it with patch 4, choosing Mod type and running Mod Manager I was able to select my mods and they worked. I am not really sure I understand, because Mod type works just fine for me when I set it in PFM and use Mod Manager. Here's another simple step-by-step tutorial, maybe try that. PFM supports you in that, but only if you use the MyMod feature which is left out in the OP.Īnd because it pours when it rains, Mod packs are also bugged right now so you need to take yet another step (using this tool). Sadly, the correct way to do it (leaving the pack as a Mod pack) is a little more complicated because it requires you to enter a line for it in another file (the in your ApplicationData/CA/R2 directory). The Movie type advised here works "through good fortune more than anything else" ( CA's words). Compiling mods should only be for personal use. Lastly, to repeat what I said before, never release a compilation using someone else's work unless that person gave you permission. Compiling various modders work is not a straightforward process but once you get the hang of it, you can pick and choose what you want. You can see what a modder changed by comparing his/her work to the original data_rome2.pack file values. So, you may not be able to get one aspect of a mod without another unless you make your own changes to the values. However, there are other changes in that table, like melee attack values. However, those changes are not simply found under the unit_spacing table but, also, in the kv_rules table under the knockdown values. For example, you may like Luntik's Close Combat Mod for the way it addresses unit spacing and cohesion. There are some really great modders out there and they are very creative and particular about what they change to get specific effects in game. Note: When compiling various mods, you will want to do some investigating into the various tables that the modder worked on. Make sure the box next to the Mod is checked.

rome 2 total war mods to use

Run Rome 2 Launcher and choose Mod Manager. pack file into the Rome 2 data folder, usually found at /Steam/steamapps/common/Total War Rome II/data. Choose File - Save and pick a name for your Mod Compilation pack with no spaces.















Rome 2 total war mods to use